I used work for a small, very dynamic, computer games company called Secret Level in down town San Francisco, working predominantly in tools development. The CEO, Jeremy Gordon is an amazingly talented and energetic individual - a well known entity in the games community.
As of October 2005 however, I made the move to Lucas Arts to work as a FX (particle effects) programmer and tools engineer, both for access to a stellar immigration team, and for the opportunity to work on the cutting edge along side of the research folks from Industrial Light and Magic.
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Collegues
Other Friends
Friends Businesses
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Conferences + Expos
Research Stanford Computer Graphics Laboratory Cornell University Program of Computer Graphics François Pachet
Game companies and publishers
Bay Area Game Companies
Game related International Games Developers Association
Online Game Sites
Game Magazines
Film + Effects Companies
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